Framed progress (debug boxes and mRTT framebuffers) [pics]

debugboxes1 debugboxes2 debugboxes3

multiRTT_post multiRTT_post_2


Scene manager added. [Comes into scene, the Scene itself]

[Edit: This post use to tell here a theatrical story about the composing elements in the 3d scene. Now I only show the engine state at the time]



PS: I’m now only worried about the performance of models with multiple materials. Let’s try and see.